A downloadable game

Space Ball CONTROLS: 

WASD to control your sphere 

SPACE to jump 

Use your mouse to control the camera 


OBJECTIVE The goal of Space Ball is to complete each level as quickly as possible. Your performance will be timed so that you can try to beat your high scores or perfect your gameplay. 


LEVEL BREAKDOWN 

Level 1: you will be required to search buildings in the map to find a randomly placed key. Once the key is collected, you will be able to unlock the gate and proceed to the exit doorway. 

Level 2: navigate through parkour and obstacles including moving platforms and falling floor tiles to teleport out of the level. 

Level 3: use bounce pads to launch yourself into the air and triangular boosters to increase your speed/jump power. Begin by using a bouncer to clear the wall, then continue using bouncers and boosters to clear trenches. At the end of the level, you will need to avoid flickering lasers. 


PROGRESSION The game will begin at the level selection menu, through which you can pick a level to play. After the completion of each level, you will return to the main menu. Each level will include a timer for you to keep track of your personal best runs and improve. 


CREDITS 

Konark Navare: main programmer, handled all gameplay and primary mechanics 

Luke Swanson: secondary programmer, designed and implemented the level selection UI as well as the music and timer system 

Jonah Ching: Lead Builder, envisioned the game idea and Built each of the game's levels.  Tested and improved the game after initial completion of certain levels and there programming.

Download

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GameDevItch.zip 119 MB
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Post-Mortem _ Space Ball (2).pdf 32 kB

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